This Futurama: Worlds of Tomorrow review (on Android) will be short, but I felt it should be pointed out because I have had a decent amount of enjoyment from this game. Also, I will promote just about anything Futurama, because it annoys me that Family Guy is still on the air but Futurama is long gone. Sad days indeed.
Full disclosure, I actually had installed this game a while back on my older LGG2, and hated it. Now, however, I’ve got my hands on a new UMIDIGI Z PRO and while looking for games to install on that, I decided to give it another go. I’m sure the day will come where I give up on the tediousness, however, the gameplay isn’t what I love about this game. Because, to be honest, its nothing new. Just like the Simpsons, Family Guy and other ‘rebuild the city and find everybody” mobile games.
In Futurama: Worlds of Tomorrow, you have to clean up areas locked by hypno-toad’s hypnowaves. You collect hypnowaves to have the option to clear blocks to put up new buildings and decorations. These, of course, are all tied into your progress of the game. You’ll need specific buildings for specific tasks that unlock completion for missions. As mentioned, all pretty standard affair for this game type.
So, what makes it worthy of a review? Well, the same thing that made Futurama great in the first place. The great writing! There are subtle jokes within the game itself that lend themselves to chuckles and good times. It brings back that nostalgia of a great episode of Futurama. They really nailed it here. Some of the best jokes are on the loading screen.
Gameplay is, as mentioned, the same old mobile cartoon show game slog. That is, you start with practically nothing, and you have to rebuild the city of your favourite show. Its an odd mix of city builder and fighting. The fighting can sometimes be done without even looking at the phone as everything is turn based on a timeline. So each player throws their object for a hit on the enemy, build up enough attacks (and getting attacked) and your special bar will rise and then you get to either give your team a defense bonus (usually done by robots), or throw a huge attack on your enemies (usually by non-robots). The 16 bit graphics are a nice touch as well. You can also control which enemy to target and when the special is used. For specials, usually right away is the best time, especially for defense boosts.
There are some surprising characters along the way, and all the standard players. Hearing the professor say “Good News Everybody” is pretty classic, but hearing him say “Cram it, Virginia!” is just over the top. I laugh every time.
Overall you won’t get an in depth Futurama experience from this game, but you will some nice snippets from one of the best animated shows to ever be made. Rest well Futurama!
All in, Futurama: Worlds of Tomorrow is a pretty standard city re-builder on mobile game. There’s a lot of these around these days, and Futurama doesn’t do much to stand out from the crowd. Sometimes grinding is an issue, however, there are still some great Futurama smiles to take from this game and that makes it worth playing.